Tekkonkinkreet
Tekkon kinkurîto
鉄コン筋クリート
Taiyō Matsumoto, 1994
In Taiyō Matsumoto’s Manga, two boys named Kuro and Shiro – “Black” and “White” - live in Treasure Town, under the delusion that they “rule” it as a delinquent duo called “The Cats”. However, the Yakuza have designs on converting this part of town into a theme park where money can be made. Whilst White’s babbling seems to be getting worse, Black takes on the Yakuza who unleash superhuman assassins and causes all kinds of trouble.
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‘Tekkonkonkreet’ is a mispronunciation of the Japanese word for concrete. Its superficial look is all-smiling and hectic, but this is misleading: the tone is despairing and downbeat and Kuro/Black really isn’t a smiley kid, being the dark half of the duo: violent, dour, psychotic: his smile is closer to the psychosis of Snake, the ever-grinning bad guy. Matsumoto’s artwork is often giddy, full of the upper regions and taking a bird’s eye view of the city of Takaramachi – “Treasure Town” – since The Cats seem to be able to defy gravity somewhat and constantly perch and live on rooftops. It’s often overcrowded, angular and slightly off-kilter from realism. Several characters – not least the central boys themselves – come with a streak of the surreal and superpowers, offset by the sad-sack slouch of many adults.
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"Indeed, it's the blending of traditional Japanese manga, European art-stylings and an indie-comic sensibility that push this book into a realm all its own."
It’s fierce and sentimental in equal measure, but it reaches a balance of surrealism and Manga nihilism that always fascinates. And the collection of the serial, ‘Tekkonkinkreet: Black & White’ is gorgeous.
Tekkonkinkreet
Michael Arias, 2006, Japan
Michael Arias’ film adaptation of ‘Tekkonkinkreet’ does the source full justice. The animation is often breath-taking, keeping the vertiginous perspective of Matsumoto’s original art. For example, the introductory longshot through the city alone is stunning. And likewise, although the design of the faces is cartoonish, the detail of the backgrounds is so chock-full that it surely would mostly prove impossible to take it all in. It often emulates elaborate crane-shots or follows the characters through the streets in a chase sequence, mimicking beats from the action genre and giving the film a more cinematic quality, opening up and getting intimate with the city.
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It’s an essential companion piece to Matsumoto’s graphic novel. The tone is downbeat but there’s joyful delirium in the art and Arias’ adaptation maintains that. ‘Tekkonkinkreet’ is familiar in its tropes but filtered through an oddness that makes it quite unique and hanging around the upper echelons of its peers.
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